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Real-time 3D image generation SDK for out-the-window, camera, and sensor channels. The software development kit comes with C++ / C# APIs and a set of visual tools. If you do not have a development team, our professional services division can build turnkey projects for you.

Use cases

Flight simulator
Flight Simulation
Helicopter Simulator
Helicopter Simulation
Space Missions
Space Missions
Air Traffic Control
Air Traffic Control
First Response Training
First Response Training
Air Defense
Air Defense
Combined Arms Operations
Combined Arms Operations
Maintenance Training
Maintenance Training
Sensor Operator Training
Sensor Operator Training
Naval Simulation
Naval Simulation
High Immersion Simulators
High Immersion Simulators
Virtual Infantry Simulation
Virtual Infantry Simulation
Car Driving Simulation
Car Driving Simulation
Mining, Oil and Gas
Mining, Oil and Gas
Special Vehicles Training
Special Vehicles Training
Computer Vision
Computer Vision
Urban Planning
Urban Planning
Railroad Simulation
Railroad Simulation

Key advantages

Realistic Atmosphere

  • 3D volumetric clouds with support for multiple layers and regional weather
  • Realistic atmosphere rendering with light scattering
  • Dynamic time-of-day model
  • Weather effects, including wind affecting objects, rain, fog, lightning, and snow
  • Physics-based lighting model
Planet-Scale Terrain

Planet-Scale Terrain

  • Support for 3D geoid model (WGS84, etc.)
  • Support for 64-bit coordinate precision
  • Large visibility distance up to 400 km
  • Support for high-resolution insets on terrain down to 1 mm precision
  • Optimized rendering of vast, detailed masses of vegetation

Lifelike Water

  • Geometry waves (Beaufort scale 0-12)
  • Shoreline simulation
  • Ship wake waves
  • Underwater mode
  • Subsurface light scattering
Tailored for Modeling, Simulation and Training

Tailored for Modeling, Simulation and Training

  • Multi-channel rendering
  • Support for curved screens (image warping and edge blending)
  • Various sensors visualization
  • Support for industry protocols: CIGI, VRPN, etc.
  • Computer vision features: multi-mode access to the scene, auxiliary data encoding, object masking and tagging
Highly Optimized Performance

Highly Optimized Performance

  • Support for broad spectrum of consumer-grade hardware
  • Support for supersonic flight speed
  • Direct loading of raw 3D scan or CAD data
  • Fast intersection testing for LOS/HAT requests
  • VR optimizations for both Oculus Rift and HTC Vive HMDs
Flexibility

Flexibility

  • Suitable from simple procedural trainers to Level D simulators
  • Extensive set of modules: 3D renderer, scene manager, physics simulation, GUI widgets, audio system, AI components
  • Selection of APIs: C++, C#, UnigineScript
  • Embeddable into Qt, SDL, WPF and custom applications
  • Support for both Windows and Linux platforms
Powerful Tools

Powerful Tools

  • What-You-See-Is-What-You-Get 3D scene (visual database) editor
  • Landscape tool with support for geodata
  • Procedural data refinement algorithms
  • Support for standard data formats: FBX, OpenFlight, GeoTIFF, OSM, etc.

Feature

Game Engine

Simulation Engine

UNIGINE 2 Sim

Realistic Graphics 
Multi-Channel Image Generation 
Broad Spectrum of Hardware 
64-bit Precision of Coordinates 
Visual Scene Editor 
Support for Geo-coordinates 
Embeddable into C++/C# Apps 
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UNIGINE 2 Sim is developed by UNIGINE company (est. 2005)

12
Years of R&D
50+
Employees
1M+
Lines of C++ Code
9000+
API Functions
150+
SDK Releases
Key technology partners:

More than 170 companies worldwide use UNIGINE technologies:

Our experience with UNIGINE Engine has proven that the work environment is convenient and the provided technical support is quick and of high quality. But most importantly, UNIGINE Engine allows us to get photorealistic image quality in real-time with excellent performance and scalability depending on the hardware resources. State-of-the-art real-time rendering technology found in UNIGINE Engine allows us to bring visual quality in our software complex to the top.
Gregory Krasnozhenov, head of "Visualization" project at Moscow Institute of Physics and Technology (Russia)
Over the time we have been using UNIGINE, we have been impressed with the regular feature updates and improvements to systems and visual quality. UNIGINE’s abilities to handle very large simulation environments make it a first class realtime simulation solution.
Steve Brodie, CEO of Ai3D (Australia)
Amazing technology and people. So pleased to be working with.
Murray Gamble, Director of Engineering at CogSim Technologies (Canada)
UNIGINE 2 offers the best cutting-edge visuals with incredible simulation features that exceeds all other simulation competitor products while being more affordable. Couple that with a team that is truly innovative and world-renowned for its technology and you get a product that will last the test of time. Here at UNISOL Technologies, all of our projects are focused on utilizing UNIGINE 2 as a core because we not only believe in pushing boundaries in various professional industries, but also believe in UNIGINE’s heritage, vision, and passion on delivering the best visual technologies the world has ever seen.
Eric Liu, CEO of UNISOL Technologies (China)
Visualization in our project must be of the highest quality. We spent a lot of time choosing the 3D engine for this work [ISS spacewalk missions simulator], and in the end we found UNIGINE to be the most powerful graphics engine, so we decided to use this technology.
Dmitriy Akhmerov, Lead EVA Engineer at Rocket and Space Corporation "Energia" (Russia)
The thing I have most appreciated when working with UNIGINE, is that it makes possible to develop any features our clients need and do it very fast.
Bennet Holmes, Business Development Director of ACTISKU (France)
We have access to a lot of advanced 3D real-time technologies for our projects, but for all-new developments we have chosen UNIGINE Engine because of a comprehensive set of out-of-the-box capabilities, perfect quality and high performance.
Tomasz Krosnowski, VP of Trinity Interactive (Poland)
Almaz-Antey INNOSIMULATION Avic Vision Energia ETH Zurich KAI Katron China Graphics DLR Knife Edge Software Arisnova Carleton University Trinity Interactive Shanghai Graphic Design Information KenBIT Topalsson RUAG OBRUM ELITE Simulation Solutions ARC+ Zen Technologies i3D Neokon-Baltija Huaru New York Air Brake ESCRIBANO MECHANICAL & ENGINEERING Ai3D 7D Vision EDISER KVANT Beihang University Logos VESC Brown University ARM UFA Mosgorgeotrest Martin Jetpack Geostar
Partners
Partners
Partners
Partners
Almaz-Antey INNOSIMULATION Avic Vision Energia ETH Zurich KAI Katron China Graphics Knife Edge Software DLR Shanghai Graphic Design Information RUAG Carleton University KenBIT Trinity Interactive ELITE Simulation Solutions ARC+ Topalsson Zen Technologies Arisnova 7D Vision OBRUM i3D Beihang University ESCRIBANO MECHANICAL & ENGINEERING Neokon-Baltija EDISER Ai3D New York Air Brake KVANT Huaru ARM VESC Brown University Logos UFA Geostar Mosgorgeotrest Martin Jetpack
Some large customers are not listed due to non-disclosure terms.

At UNIGINE, we believe that every business should be able to amaze clients with immersive, real-time 3D experiences. That's why UNIGINE SDK is designed to push beyond the entertainment space and provide photo-realistic, high-quality graphics capabilities across all industries.

Licensing and Prices

UNIGINE 2 Sim can be purchased on the following terms:
  • Per-channel or enterprise
  • No royalty, simple upfront payment
  • 12 months of maintenance (SDK updates + technical support) included into the base contract

Each project is unique in a way, so please contact us for a quote.

UNIGINE team can provide training and professional services (content development, programming, integration, turnkey projects).

We also want to make sure that our product is a 100% fit for your project, so there is free 30-day trial version of the SDK.

Feel Free to Contact Us